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Availability: Usually ships in 24 hours
Binding: Hardcover
Brand: Dungeons & Dragons
Dewey Decimal Number: 793
EAN: 9780786948529
ISBN: 0786948523
Label: Wizards of the Coast
Manufacturer: Wizards of the Coast
Number Of Items: 1
Number Of Pages: 288
Publication Date: June 06, 2008
Publisher: Wizards of the Coast
Release Date: June 06, 2008
Sales Rank: 13693
Studio: Wizards of the Coast
Features:- Core Rulebook: The Monster Manual is the third of three core rulebooks required to play the Dungeons & Dragons Roleplaying Game.
- Quick and easy play: The improved page layout and presentation enables novice and established players to learn and understand the new D&D rules quickly.
- D&D Insider: The Monster Manual will receive enhanced online support at www.dndinsider.com.
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Editorial Review:
Product Description: The second of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Monster Manual presents more than 300 official Dungeons & Dragons Roleplaying Game monsters for all levels of play, from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon Master on how best to use the monster in D&D encounters.
Average Rating: 
Rating: -
I believe this title to be a sold buy. Most people are distressing over the fluff that was left out of the book; I rather like this approach. It gives me as a DM the ability to customize most of my monster selection to what I need.
This title gives you everything to run monsters. Thats what it is a monster manual. The stats are streamlined into easy to read and run stat blocks, and the encounter experience is labeled right with each monster. Over-all this is a easy to use and master ... Read More
Rating: -
This Monster Manual shakes things up a lot. Like a lot of the new edition, it's about reimagining the old in a fun new way. Once you get to the good stuff, it's really wonderful. The problem is the good stuff is buried in the monster entries (scattered between the two to three sentence introduction, and the lore bits that give backstory to characters depending on how well they roll). You end up having to hunt around and end up missing a lot of stuff that gets buried in between big striped blocks of ... Read More
Rating: -
This product is purely a straightforward down to the point book of creatures with stats, nothing more. There is hardly any interesting tidbits about the monsters and their behaviors. No ecology or terrain types or lair fluff and barely any aquatic monsters which irked me.
The tactics are clearly laid out. While the stat blocks are interesting in keeping the players on their toes the creatures themselves are more like video game automatons with push button type functions (much like the ... Read More
Rating: -
The other reviews are right. This is no longer D&D, it's simply a board game. A board game involving stats. The monster manual has virtually no actual description of the monsters. No ecology, no habits, no history... just numbers. I was looking forward to this... extremely disappointed. Basically all I paid for is a bunch of pretty pictures. The 4th edition should have been released as a separate product from D&D. Maybe as an add on. If you don't have the time to play a real D&D game, you could ... Read More
Rating: -
I have been playing Dungeons and Dragons since the first boxed set and I have looked forward to each new version and this is no exception. Each new version has tried to improve on the core Dungeon and Dragon experience until now. This new version is not really a new version but an entirely new game with very little of the flavor or magic feeling of the original. Now it feels more like a version of WOW or another of the online games. I am not knocking the online games they can be great if that is what you ... Read More
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